3. Each group is asked to revisit the 360 virtual tour, whichever of the structures given to them is A, B, C, D. Each group is expected to say the prominent animal figures in the building. Groups that mention the featured animals for each structure receive a badge.
4. For each of the groups, they are asked to write an acrostic poem from the names of animals (fox, wild boar, scorpion, spider, snake, lion) in the structures. A badge is given to each group that writes the poems.
5. All students are asked to go to structure D again and students are asked to go to structure 43 in this structure. They are asked to carefully study the column. Duck? Pike? Students are asked what is this. Then it is informed that this bird is the Otis Tarda (Yoy) bird according to the notes of Klaus Schimidt, the Head of the Excavation, which is dominant in the Göbeklitepe columns.
6. The Museum card game is played with the students. There are 3 word hints for each word on the cards. It is expected from the groups to say the desired word with these 3 words. The group that knows the most is awarded a badge.
7. Those who receive the most badges are applauded by the class and the wish of the group is written on the Wish Tree and the other groups are asked to fulfill this wish.
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