Lesson Activities

Activity 1: Board Game (30 minutes): -Divide the class into small groups and give each group a board game (or a printable board game template that can be filled in) -Each group will take turns rolling a die and moving their game piece along the board. -The board game will have different squares representing different aspects of time in ancient Greece and Rome. For example, there might be a square for the Greek god Zeus, who was associated with the sky and thunder and a square for the Roman god Jupiter, who was associated with sky and thun-der. When the students land on a square, they have to answer a question about that aspect of time in ancient Greece and Rome. -The group that reaches the end of the board first wins the game. Activity 2: Flashcard review (20 minutes): -Provide the students with flashcards with key terms related to time in ancient Greece and Rome. -Have the students work in pairs or small groups to review the flashcards. -Set a timer for 5 minutes and challenge the students to see how many flashcards they can correctly define within the time limit. -The group or pair that correctly defines the...

Activity 1: Board Game (30 minutes):

-Divide the class into small groups and give each group a board game (or a printable board game template that can be filled in)

-Each group will take turns rolling a die and moving their game piece along the board.

-The board game will have different squares representing different aspects of time in ancient Greece and Rome. For example, there might be a square for the Greek god Zeus, who was associated with the sky and thunder and a square for the Roman god Jupiter, who was associated with sky and thun-der. When the students land on a square, they have to answer a question about that aspect of time in ancient Greece and Rome.

-The group that reaches the end of the board first wins the game.

Activity 2: Flashcard review (20 minutes):

-Provide the students with flashcards with key terms related to time in ancient Greece and Rome.

-Have the students work in pairs or small groups to review the flashcards.

-Set a timer for 5 minutes and challenge the students to see how many flashcards they can correctly define within the time limit.

-The group or pair that correctly defines the most flashcards in the time limit wins a prize.