Lesson Activities

1) Introduction (10 minutes): − Introduce the topic of time in ancient Greece and Rome, and show the students images of ancient timekeeping devices. − Explain that in ancient times, people did not have watches or clocks like we do today, and they had to use different methods to measure time. 2) Activity 1: Board Game (30 minutes): − Divide the class into small groups and give each group a board game (or a printable board game template that can be filled in) − Each group will take turns rolling a die and moving their game piece along the board. − The board game will have different squares representing different aspects of time in ancient Greece and Rome. For example, there might be a square for the Greek god Zeus, who was associated with the sky and thunder and a square for the Roman god Jupiter, who was associated with sky and thunder. When the students land on a square, they have to answer a question about that aspect of time in ancient Greece and Rome. − The group that reaches the end of the board first wins the game. 3) Activity 2: Flashcard review (20 minutes): − Provide the...

1) Introduction (10 minutes):

− Introduce the topic of time in ancient Greece and Rome, and show the students images of ancient timekeeping devices.

Explain that in ancient times, people did not have watches or clocks like we do today, and they had to use different methods to measure time.

2) Activity 1: Board Game (30 minutes):

− Divide the class into small groups and give each group a board game (or a printable board game template that can be filled in)

− Each group will take turns rolling a die and moving their game piece along the board.

− The board game will have different squares representing different aspects of time in ancient Greece and Rome. For example, there might be a square for the Greek god Zeus, who was associated with the sky and thunder and a square for the Roman god Jupiter, who was associated with sky and thunder. When the students land on a square, they have to answer a question about that aspect of time in ancient Greece and Rome.

− The group that reaches the end of the board first wins the game.

3) Activity 2: Flashcard review (20 minutes):

− Provide the students with flashcards with key terms related to time in ancient Greece and Rome.

− Have the students work in pairs or small groups to review the flashcards.

− Set a timer for 5 minutes and challenge the students to see how many flashcards they can correctly define within the time limit.

− The group or pair that correctly defines the most flashcards in the time limit wins a prize.

4) Conclusion (10 minutes):

− Have the students complete a simple assessment to assess their understanding of the concepts covered in the lesson.

− Review the key takeaways and encourage the students to share any interesting or surprising things they learned.